Stellaris

A portable NRF24L01 C Library for multiple hardware platform integration in Wireless Sensor Networking

For the last couple of months I have been working on a library for the NRF24L01 modules such that it would be easy to integrate multiple hardware platforms using wireless connections. The idea is to develop a library in C and make sure that the functions can be clearly separated, which would make things easier when porting the library for a different hardware platform. There can be similar libraries in the Internet at the moment but I did not try any of them except the Energia library which can be found here.

I believe Energia is a very good platform for rapid prototyping, but the Arduino like language is not close to the actual hardware modules. Following is the solution I have prepared which is written in C and is very much close to hardware. I believe this library can be used to connect different types of hardware platforms through nrf24l01 module. This is very important in Wireless Sensor Networking solutions because wireless nodes can have MCUs with different architectures. It reduces firmware complexity and module compatibility due to the uniformity of configuration.

(more…)

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Creating the ‘bin’ file using Code Composer Studio application.

This post is basically a memo rather than a comprehensive blog post. But it might be useful to someone out-there.

Code Composer Studio (CCS) is the main Integrated Development Environment (IDE) that is used to develop firmware for Stellaris and TIVA processors. The tool which is provided by Texas Instruments (TI) to write to the flash of the micro-controller is ‘LM Flash Programmer’.

In order to write our firmware to the micro-controller we need to convert it to the binary format. For this task we can usesome of the tools coming with the CCS distribution.

Build-Steps

As shown in the above figure, we can add the following command to the Post-build steps section in the CCS build options dialog box.

“${CCS_INSTALL_ROOT}/utils/tiobj2bin/tiobj2bin” “${BuildArtifactFileName}” “${BuildArtifactFileBaseName}.bin” “${CG_TOOL_ROOT}/bin/armofd” “${CG_TOOL_ROOT}/bin/armhex” “${CCS_INSTALL_ROOT}/utils/tiobj2bin/mkhex4bin”

This line basically instructs the IDE to execute the ‘tiobj2bin’ application with some parameters. This will create the ‘bin’ file and store it in the build directory. Now we can use this ‘bin’ file with the LM Flash Programmer application to write to the flash of the Stellaris or TIVA micro-controllers.

Thank you.

Configuring the UART for debugging Stellaris/Tiva launchpads

Both the Stellaris and TIVA launchpads have in-built USB VCP connections which can be used for debugging purposes. When the boards were connected to the PC we can see the COM ports appearing n the Device Manager. The post today will have a quick guide as how to use these to print some debug information. I have used the Stellaris launchpad for the experiment, but the TIVA launchpad also provides a similar interface.

By going through the schematics of the launchpads we can understand how the USB debug connection is made.

1

Here we can see that the UART0 of the IC is connected to the In-Circuit Debugger. UART0 means PA0 and PA1 pins, therefore we need to configure them in order to use this interface.

Following code will configure the UART0 and write a character to the console window.

<pre>	SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);
	SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);

	GPIOPinConfigure(GPIO_PA0_U0RX);
	GPIOPinConfigure(GPIO_PA1_U0TX);

	GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);

	UARTConfigSetExpClk(UART0_BASE, SysCtlClockGet(), 9600, (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE | UART_CONFIG_PAR_NONE));

	UARTEnable(UART0_BASE);

        UARTCharPut(UART0_BASE, 'a');

Above code can be used to configure the UART0 interface and put the letter ‘a’ to the terminal window.

In order to make it more debug friendly I have created two functions, one for Init and another to display a string and a hex data value. It is very helpful when debugging firmware. More comprehensive library is available at ‘Stellarisware / Utils /’ directory with the name ‘uartstdio.c’. But it is quite large. This link will have a miniature version of the required components.

Currently I am using it for debugging purposes. Might come in handy to you too. If you come across any issue, put a comment here.

Thank you.